
Hosting built by people who play
We started with one dedicated server and a Discord full of friends who were fed up with laggy, overcrowded game hosting. Today we run our own hardware, answer our own tickets and still play on the servers we host.
From one rack to a real company
It began the way a lot of hosting companies begin: with a game night that kept crashing. We rented a server from a big provider, shared it with too many people and spent more time restarting than playing. So we bought our own machine, put it in a datacenter and set it up properly.
Friends asked if they could have a server too. Then friends of friends. Within a year the single machine had become a small rack, and the hobby had become a company with a name, a panel and a support inbox.
We are still small on purpose. Every node is configured by hand, every ticket is answered by someone who actually runs the hardware, and we would rather turn a customer away than overbook a machine. That is the promise we made to ourselves on day one and it still holds.
The rules we run the company by
Not a mission statement. Just the things we check every decision against.
Performance over profit
We do not overbook. A plan that promises 8 GB of RAM gets 8 GB of RAM, on a CPU that is not shared with fifty other servers.
Support by the people who built it
There is no tier one. When you open a ticket you talk to someone who can log into the node and fix the problem.
Honest and transparent
Prices include everything, the status page is public, and when something goes wrong we write a post-mortem instead of a vague apology.
We play what we host
Our own Minecraft, Rust and FiveM servers run on the same hardware you get. If it lags for you, it lags for us.
A closer look behind the scenes
Our own hardware, our own rules
We do not resell someone else's servers. Every node is bought, built and installed by us, with the CPU, memory and NVMe storage we choose. That is why we can offer both Intel and AMD options and say exactly what you are getting.
- Modern high-clock CPUs, never shared beyond the plan limits
- NVMe storage on every node
- Redundant network with DDoS protection included
- Spare capacity kept free for upgrades
Security is part of the setup, not an add-on
Every server sits behind our DDoS filtering, every panel login supports two-factor authentication and backups are made automatically. You should never have to think about it, and if you do, we have already written it down.
- Always-on DDoS mitigation
- Two-factor authentication on the panel
- Daily automatic backups with easy restore
- Isolated containers per server
A community, not just customers
Our Discord is where most of the conversation happens: feature requests, giveaways, help with modpacks and the occasional argument about which game is best. Join in, we read everything.
- Open Discord with public support channels
- Changelog posts for every update
- Feature requests voted on by members
- Regular giveaways and events
How we got here
- 2019
The first server
One dedicated machine, a handful of Minecraft servers and a lot of late nights.
- 2020
The panel
We switched to a proper game panel and opened the doors to the public.
- 2022
Our own rack
Moved from rented machines to our own hardware in a Tier 3 datacenter.
- 2024
More than games
Added VPS, web hosting and Discord bot hosting for everyone who asked.
- Today
Still growing, still small
New games, new hardware and the same people answering your tickets.
Curious who is behind the keyboard?
Meet the people who build, run and support your servers.
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